000 | 01287nac a22003731i 4500 | ||
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003 | EG-ScBUE | ||
005 | 20230507093819.0 | ||
006 | m||||fq||h 00| 0 | ||
008 | 230507t2004 maua f b 001 0 eng d | ||
020 | _a1584502894 (Hardcover with CD : alk. paper) | ||
020 | _a9781584502890 | ||
040 |
_aEG-ScBUE _beng _erda _cEG-ScBUE _dEG-ScBUE |
||
082 | 0 | 4 |
_a794.8 _222 _bAIG |
245 | 0 | 0 |
_aAI game programming wisdom 2 / _cedited by Steve Rabin. |
264 | 1 |
_aHingham, Massachusetts : _bCharles River Media, _c[2004] |
|
264 | 4 | _cc2004 | |
300 |
_axxxv, 732 pages : _billustrations ; _c25 cm + _e1 CD |
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336 |
_2rdacontent _asounds _bsnd |
||
336 |
_2rdacontent _atext _btxt |
||
337 |
_2rdamedia _aaudio _bs |
||
337 |
_2rdamedia _aunmediated _bn |
||
338 |
_2rdacarrier _acomputer disc _bcd |
||
338 |
_2rdacarrier _avolume _bnc |
||
504 | _aIncludes bibliographical references and index. | ||
650 | 7 |
_aComputer games _xDesign. _2BUEsh |
|
650 | 7 |
_aComputer games _xProgramming. _2BUEsh |
|
650 | 7 |
_aComputer graphics. _2BUEsh |
|
650 | 7 |
_aArtificial intelligence. _2BUEsh |
|
653 | _bCOMSCI | ||
655 | _vReading book | ||
700 | 1 |
_aRabin, Steve, _eeditor. |
|
856 | 4 | 1 |
_3Table of contents _uhttp://www.loc.gov/catdir/toc/ecip048/2003019939.html |
942 |
_cBB _2ddc |
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999 |
_c469 _d469 |