000 01191cam a2200325 i 4500
001 17041401
003 EG-ScBUE
005 20231022122246.0
008 111109t2012 nyua f b 001 0 eng d
020 _a9780823098477 (pbk.)
040 _aDLC
_beng
_erda
_cDLC
_dDLC
_dEG-ScBUE
082 0 4 _a794.81536
_222
_bSOL
100 1 _aSolarski, Chris,
_eauthor.
245 1 0 _aDrawing basics and video game art :
_bclassic to cutting-edge art techniques for winning game design /
_cChris Solarski ; foreword by Tristan Donovan.
250 _aFirst edition.
264 1 _aNew York :
_bWatson-Guptill,
_c[2012]
264 4 _c©2012
300 _a240 pages :
_billustrations (some color) ;
_c26 cm
336 _atext
_2rdacontent
_btxt
337 _aunmediated
_2rdamedia
_bn
338 _avolume
_2rdacarrier
_bnc
504 _aIncludes bibliographical references and index.
650 7 _aVideo games
_xDesign.
_2BUEsh
650 7 _aArt
_xTechnique.
_2BUEsh
653 _cOctober2023
_bART
_2FA
655 _vReading book
906 _a7
_bcbc
_corignew
_d1
_eecip
_f20
_gy-gencatlg
942 _2ddc
_cBB
999 _c30597
_d30568