000 | 03033cam a2200325 i 4500 | ||
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001 | 21482006 | ||
003 | EG-ScBUE | ||
005 | 20231022101800.0 | ||
008 | 200327s2020 nyu f b 000 0 eng d | ||
020 | _a9798218020989 | ||
040 |
_aDLC _beng _erda _cDLC _dDLC _dEG-ScBUE |
||
082 | 0 | 4 |
_a794.8 _222 _bCOL |
100 | 1 |
_aCollis, William, _eauthor. |
|
245 | 1 | 4 |
_aThe book of esports : _bthe official history of esports / _cby William Collis. |
250 | _aFirst edition. | ||
264 | 1 |
_aNew York : _bRosettaBooks, _c2020. |
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300 |
_axiii, 192 pages ; _c24 cm |
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336 |
_atext _btxt _2rdacontent |
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337 |
_aunmediated _bn _2rdamedia |
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338 |
_avolume _bnc _2rdacarrier |
||
504 | _aIncludes bibliographical references. | ||
520 |
_a"Join gaming luminary William Collis as he charts the rise of this exciting new industry, for the first time ever crafting a comprehensive overview of esports and its implications for human competition-and even the future of humanity itself. Almost overnight, esports-or competitive video games-have exploded into the largest entertainment and sporting phenomenon in human history. But what exactly are esports? How did they become so popular so quickly? And where exactly is all this video gaming headed? Whether you are a lifelong gamer, a curious Fortnite parent, or a businessperson seeking to understand the marketing opportunities of this multibillion-dollar phenomenon, THE BOOK OF ESPORTS is the definitive guide to understanding all that the modern world of competitive gaming has to offer, and The Official History of Esports itself. Ever wonder what it's like to be a pro gamer? How to create a billion-dollar esports business? Or just curious if video games can really get your kid into college? (All expenses paid, of course.) This book answers all these questions and more! Featuring select interviews from the biggest names in the industry, The Book of Esports weaves tales of trust, betrayal, and superhuman reflexes into predictive frameworks, explaining exactly why our industry looks the way it does, and how all this growth-and more-is inevitable as the divide between man and machine blurs into oblivion. Detailed and accessible, and written by a lifelong gamer and Harvard MBA who has painstakingly translated esports' mysteries into a testament for today, everyone can enjoy The Book of Esports because everyone should enjoy esports. So what are you waiting for? Take the wildest ride into worlds unreal, and discover that true human competition is always just a click away"-- _cProvided by publisher. |
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650 | 7 |
_aEsports (Contests) _xHistory. _2BUEsh |
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653 |
_cOctober2023 _bART _2GD |
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655 | _vReading book | ||
776 | 0 | 8 |
_iOnline version: _aCollis, William, _tBook of esports _bFirst edition. _dNew York : RosettaBooks, 2020. _z9781948122580 _w(DLC) 2020014980 |
906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
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