000 01615cam a2200277 a 4500
001 17810119
005 20150513115907.0
008 130712t2014 flua frb 001 0 eng d
020 _a9781439867303 (hardback : acidfree paper)
040 _aDLC
_cDLC
_dDLC
_dEG-ScBUE
082 0 0 _a006.6
_222
_bBOR
100 1 _aBoreskov, Alexey.
_937983
245 _aComputer graphics :
_bfrom pixels to programmable graphics hardware /
_cAlexey Boreskov, Evgeniy Shikin.
260 _aBoca Raton :
_bCRC Press / Taylor & Francis Group,
_cc.2014.
300 _axxiii, 543 p. :
_bill. ;
_c25 cm.
490 0 _aChapman & Hall / CRC computer graphics, geometric modeling, and animation series
500 _aIndex : p. 531-543.
504 _aIncludes bibliographical references.
520 _a"Offering a complex view on the current state of the art in computer graphics, programmable graphics hardware, shaders, and shader-based effects, this unique text covers nearly all aspects of modern computer graphics. It presents the necessary mathematical background and algorithms and describes rasterization, hidden surface removal, and fixed and programmable pipeline. Suitable for a one-semester course, the book requires only basic knowledge of analytic geometry, linear algebra, and C++. It includes questions and practical examples (mostly using OpenGL3.0) and provides full source code and other materials on a supplementary website"--
650 7 _aComputer graphics.
_2BUEsh
_93615
651 _2BUEsh
653 _bCOMSCI
_cMay2015
655 _vreading book
_934232
700 1 _aShikin, Evgeniy.
_937984
942 _2ddc
999 _c19340
_d19312