000 01204cam a2200373 i 4500
001 016507560
003 EG-ScBUE
005 20230313103924.0
008 130801t2014 njua f bd 001 0 eng d
020 _a9780321929679
020 _a0321929675
040 _aStDuBDS
_beng
_erda
_cStDuBDS
_dUk
_dEG-ScBUE
_dEG-ScBUE
082 0 4 _a794.81536
_bADA
_222
100 1 _aAdams, Ernest,
_eauthor.
_937944
245 1 0 _aFundamentals of game design /
_cErnest Adams.
250 _aThird edition.
264 1 _a[New Jersey] :
_bPearson Education / New Riders,
_c[2014]
264 4 _cc2014
300 _axiv, 560 pages :
_billustrations ;
_c24 cm
336 _2rdacontent
_atext
_btxt
337 _2rdamedia
_aunmediated
_bn
338 _2rdacarrier
_avolume
_bnc
500 _aIncludes Digital features access code inside.
500 _aIncludes glossary.
504 _aIncludes bibliographical references and index.
650 7 _aComputer games
_xDesign.
_2BUEsh
_922485
650 7 _aComputer games
_xProgramming.
_2BUEsh
_912480
651 _2BUEsh
653 _bCOMSCI
_cMay2015
653 _bBUSBOL
_cDecember2017
655 _vText book
856 4 _uwww.peachpit.com/redeem
942 _2ddc
_cBB
999 _c19274
_d19246