000 | 01204cam a2200373 i 4500 | ||
---|---|---|---|
001 | 016507560 | ||
003 | EG-ScBUE | ||
005 | 20230313103924.0 | ||
008 | 130801t2014 njua f bd 001 0 eng d | ||
020 | _a9780321929679 | ||
020 | _a0321929675 | ||
040 |
_aStDuBDS _beng _erda _cStDuBDS _dUk _dEG-ScBUE _dEG-ScBUE |
||
082 | 0 | 4 |
_a794.81536 _bADA _222 |
100 | 1 |
_aAdams, Ernest, _eauthor. _937944 |
|
245 | 1 | 0 |
_aFundamentals of game design / _cErnest Adams. |
250 | _aThird edition. | ||
264 | 1 |
_a[New Jersey] : _bPearson Education / New Riders, _c[2014] |
|
264 | 4 | _cc2014 | |
300 |
_axiv, 560 pages : _billustrations ; _c24 cm |
||
336 |
_2rdacontent _atext _btxt |
||
337 |
_2rdamedia _aunmediated _bn |
||
338 |
_2rdacarrier _avolume _bnc |
||
500 | _aIncludes Digital features access code inside. | ||
500 | _aIncludes glossary. | ||
504 | _aIncludes bibliographical references and index. | ||
650 | 7 |
_aComputer games _xDesign. _2BUEsh _922485 |
|
650 | 7 |
_aComputer games _xProgramming. _2BUEsh _912480 |
|
651 | _2BUEsh | ||
653 |
_bCOMSCI _cMay2015 |
||
653 |
_bBUSBOL _cDecember2017 |
||
655 | _vText book | ||
856 | 4 | _uwww.peachpit.com/redeem | |
942 |
_2ddc _cBB |
||
999 |
_c19274 _d19246 |