000 | 01813cam a22003017a 4500 | ||
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001 | 15147118 | ||
005 | 20080318123541.0 | ||
008 | 080118s2007 maua 001 0 eng d | ||
010 | _a 2008270776 | ||
020 | _a0619215631 | ||
035 | _a(OCoLC)ocm64667833 | ||
040 |
_aCDF _cCDF _dBAKER _dYDXCP _dBTCTA _dDLC |
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042 | _alccopycat | ||
050 | 0 | 0 |
_aQA76.63 _b.F37 2007 |
082 | 0 | 0 |
_a005.115 _222 _bFAR |
100 | 1 | _aFarrell, Joyce. | |
245 | 1 | 0 |
_aAn Object- Oriented Approach To Programming Logic and Design/ _cJoyce Farrell. |
250 | _a4th ed. | ||
260 |
_aBoston, Mass. : _bCourse Technology, _cc2006 |
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300 |
_a1 v. (various pagings) : _bill. ; _c24 cm. |
||
500 | _aIncludes index. | ||
505 | 2 | _a1. An overview of computers and logic -- 2. Understanding structure -- 3. Modules, hierarchy charts, and documentation -- 4. Desiging and writing a complete program -- 5. Making decisions -- 6. Looping -- 7. Control breaks -- 8. Arrays -- 9. Advanced array manipulation -- 10. Using menus and validating input -- 11. Sequential file merging, matching, and updating -- 12. Advanced modularization techniques -- 13. Object-oriented programming -- 14. Event-driven programming with graphical user interfaces -- 15. System modeling with UML -- 16. Using relational databases -- Appendix A. Solving difficult structuring problems -- Appendix B. Understanding numbering systems and computer codes -- Appendix C. Using a large decision table -- Glossary -- Index. | |
650 | 0 | _aLogic programming. | |
650 | 0 | _aLogic design. | |
942 |
_2ddc _cBB |
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952 |
_p000014796 _40 _epurchase _00 _u15454 _bMAIN _10 _o005.115 FAR _d2009-02-12 _8Alahram _h6467 _70 _cLIB1 _2ddc _g346.40 _yBB _aMAIN |
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