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The craft and science of game design : a video game designer's manual / Phil O'Connor. by
  • O'Connor, Phil (Video game designer) [author.]
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publisher: Boca Raton : CRC Press, 2021Copyright date: c2021
Availability: Items available for loan: Central Library (1)Call number: 794.8 OCO.

Becoming a video game designer / Daniel Noah Halpern. by
  • Halpern, Daniel Noah [author.]
Series: Masters at work
Edition: First Simon & Schuster hardcover edition.
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publisher: New York : Simon & Schuster, 2020
Availability: Items available for loan: Central Library (1)Call number: 794.81535 HAL.

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