Object-oriented game development / Julian Gold.
Material type:![Text](/opac-tmpl/lib/famfamfam/BK.png)
- text
- unmediated
- volume
- 032117660X (pbk.)
- 9780321176608
- 794.8151 GOL 22
Item type | Current library | Collection | Call number | Status | Date due | Barcode | Item holds |
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Central Library Second Floor | Alahram | 794.8151 GOL (Browse shelf(Opens below)) | Available | 000004161 |
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794.81 BAT Game design / | 794.81 BAT Game design / | 794.81 VAN Foundation game design with HTML5 and JavaScript / | 794.8151 GOL Object-oriented game development / | 794.81525 SHE C++ game development by example : learn to build games and graphics with SFML, OpenGL, and Vulkan Using C++ programming / | 794.81525 SIN Principles of game audio and sound design : sound design and audio implementation for interactive and immersive media / | 794.81525 ZUB Elements of game design / |
Includes bibliographical references and index.
Text in English ; summary in English.
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