Fundamentals of game design / Ernest Adams.
Material type: TextPublisher: [New Jersey] : Pearson Education / New Riders, [2014]Copyright date: c2014Edition: Third editionDescription: xiv, 560 pages : illustrations ; 24 cmContent type:- text
- unmediated
- volume
- 9780321929679
- 0321929675
- 794.81536 ADA 22
Item type | Current library | Collection | Call number | Vol info | Status | Date due | Barcode | Item holds |
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Book - Borrowing | Central Library Second Floor | Baccah | 794.81536 ADA (Browse shelf(Opens below)) | Available | 000042601 | |||
Book - Borrowing | Central Library Second Floor | Baccah | 794.81536 ADA (Browse shelf(Opens below)) | Available | 000042602 | |||
NB - Book (Non borrowing) | Central Library Second Floor | Alahram | 794.81536 ADA (Browse shelf(Opens below)) | 329 | Not for loan | 000038129 |
Total holds: 0
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794.81526 THO Practical game development with unity and blender / | 794.81526 THO Practical game development with unity and blender / | 794.81535 HAL Becoming a video game designer / | 794.81536 ADA Fundamentals of game design / | 794.81536 ADA Fundamentals of game design / | 794.81536 ADA Fundamentals of game design / | 794.81536 GAM Game design impossible : the drama of game development. |
Includes Digital features access code inside.
Includes glossary.
Includes bibliographical references and index.
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