MARC details
000 -LEADER |
fixed length control field |
01792cam a2200361 i 4500 |
001 - CONTROL NUMBER |
control field |
20350569 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
EG-ScBUE |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20230925093153.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
180208t2019 flua f b 001 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781138058491 |
040 ## - CATALOGING SOURCE |
Original cataloging agency |
DLC |
Language of cataloging |
eng |
Description conventions |
rda |
Transcribing agency |
DLC |
Modifying agency |
DLC |
-- |
EG-ScBUE |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
794.80681 |
Edition number |
22 |
Item number |
BOY |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
Boyd, S. Gregory, |
Relator term |
author. |
245 10 - TITLE STATEMENT |
Title |
Video game law : |
Remainder of title |
everything you need to know about legal and business issues in the game industry / |
Statement of responsibility, etc |
by S. Gregory Boyd, Brian Pyne, and Sean F. Kane. |
264 #1 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Place of publication, distribution, etc |
Boca Raton, FL : |
Name of publisher, distributor, etc |
CRC Press, |
Date of publication, distribution, etc |
[2019] |
264 #4 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Date of publication, distribution, etc |
c2019 |
300 ## - PHYSICAL DESCRIPTION |
Extent |
xix, 254 pages : |
Other physical details |
illustrations ; |
Dimensions |
26 cm |
336 ## - CONTENT TYPE |
Content type term |
text |
Content type code |
txt |
Source |
rdacontent |
337 ## - MEDIA TYPE |
Media type term |
unmediated |
Media type code |
n |
Source |
rdamedia |
338 ## - CARRIER TYPE |
Carrier type term |
volume |
Carrier type code |
nc |
Source |
rdacarrier |
500 ## - GENERAL NOTE |
General note |
Includes index.<br/> |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Getting started in the game industry -- How not to make a game -- Intellectual property in the game industry -- The art and science of negotiation -- Explanation of key game industry contracts -- Privacy and data security in the game industry -- Free money! : making use of video game tax incentives -- Beyond goldfarming : virtual property regulations -- Advertising in games -- Gambling in games -- Rating systems -- It's a test! : hypothetical/issue spotter chapter. |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Video games industry. |
Source of heading or term |
BUEsh |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Video games industry |
General subdivision |
Law and legislation. |
Source of heading or term |
BUEsh |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Video games |
General subdivision |
Marketing. |
Source of heading or term |
BUEsh |
653 ## - INDEX TERM--UNCONTROLLED |
Arrived date list |
September2023 |
Resource For college |
Arts and Design |
Specialization |
Game Design |
655 ## - INDEX TERM--GENRE/FORM |
Form subdivision |
Reading book |
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Pyne, Brian, |
Relator term |
author. |
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Kane, Sean F., |
Relator term |
author. |
906 ## - LOCAL DATA ELEMENT F, LDF (RLIN) |
a |
7 |
b |
cbc |
c |
orignew |
d |
1 |
e |
ecip |
f |
20 |
g |
y-gencatlg |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
Dewey Decimal Classification |
Koha item type |
Book - Borrowing |