Introduction to game design, prototyping, and development : (Record no. 30561)

MARC details
000 -LEADER
fixed length control field 02217cam a2200421 i 4500
001 - CONTROL NUMBER
control field on1180168028
003 - CONTROL NUMBER IDENTIFIER
control field EG-ScBUE
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20230924100254.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 200515s2023 maua f b 001 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780136619949
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 0136619940
035 ## - SYSTEM CONTROL NUMBER
System control number (OCoLC)1180168028
040 ## - CATALOGING SOURCE
Original cataloging agency UKMGB
Language of cataloging eng
Description conventions rda
Transcribing agency UKMGB
Modifying agency OCLCO
-- OCLCF
-- OCLCO
-- EYM
-- EEM
-- NLHHG
-- MYA
-- OLE
-- YDX
-- EG-ScBUE
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 794.81526
Edition number 22
Item number BON
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Bond, Jeremy Gibson,
Relator term author.
245 10 - TITLE STATEMENT
Title Introduction to game design, prototyping, and development :
Remainder of title from concept to playable game with Unity and C# /
Statement of responsibility, etc Jeremy Gibson Bond ; foreword by Richard Lemarchand.
250 ## - EDITION STATEMENT
Edition statement Third edition.
264 #1 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc Boston :
Name of publisher, distributor, etc Addison-Wesley,
Date of publication, distribution, etc [2023]
264 #4 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Date of publication, distribution, etc c2023
300 ## - PHYSICAL DESCRIPTION
Extent xlii, 1251 pages :
Other physical details illustrations (some color) ;
Dimensions 24 cm
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term unmediated
Media type code n
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term volume
Carrier type code nc
Source rdacarrier
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc Includes bibliographical references and index.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Part I. Game design and paper prototyping -- Part II. Programming C# in Unity -- Part III. Game prototype tutorials -- Part IV. Next steps.
520 ## - SUMMARY, ETC.
Summary, etc "If you want to design and develop games, there is no substitute for strong, hands-on experience with modern techniques and tools. That is exactly what this book provides. Leading instructor and indie game developer Jeremy Gibson Bond covers all three disciplines that you need to succeed: game design theory, rapid iterative prototyping, and practical programming."--Back cover.
630 07 - SUBJECT ADDED ENTRY--UNIFORM TITLE
Uniform title Unity (Electronic resource)
Source of heading or term BUEsh
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision Design.
Source of heading or term BUEsh
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision Programming.
Source of heading or term BUEsh
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Three-dimensional display systems.
Source of heading or term BUEsh
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element C# (Computer program language)
Source of heading or term BUEsh
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Application software
General subdivision Development.
Source of heading or term BUEsh
653 ## - INDEX TERM--UNCONTROLLED
Arrived date list September2023
Resource For college Arts and Design
Specialization Game Design
655 ## - INDEX TERM--GENRE/FORM
Form subdivision Reading book
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Lemarchand, Richard,
Relator term author of introduction, etc.
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Dewey Decimal Classification
Koha item type Book - Borrowing
949 ## - LOCAL PROCESSING INFORMATION (OCLC)
t NONCIRC
l _ULDEMAND
m I-UNIVLIB
o .PUBLIC. Books on Demand service for IUPUI University Library users only
-- .PUBLIC. Click the “Get this for IUPUI” button to submit a request.
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Collection code Home library Current library Shelving location Date acquired Source of acquisition Cost, normal purchase price Serial Enumeration / chronology Total Checkouts Full call number Barcode Checked out Date last seen Date checked out Cost, replacement price Price effective from Koha item type
    Dewey Decimal Classification     Baccah Central Library Central Library Second Floor 24/09/2023 Purchase 1863.00 37688 1 794.81526 BON 000056893 10/10/2024 03/10/2024 03/10/2024 2328.75 24/09/2023 Book - Borrowing