MARC details
000 -LEADER |
fixed length control field |
02217cam a2200421 i 4500 |
001 - CONTROL NUMBER |
control field |
on1180168028 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
EG-ScBUE |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20230924100254.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
200515s2023 maua f b 001 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9780136619949 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
0136619940 |
035 ## - SYSTEM CONTROL NUMBER |
System control number |
(OCoLC)1180168028 |
040 ## - CATALOGING SOURCE |
Original cataloging agency |
UKMGB |
Language of cataloging |
eng |
Description conventions |
rda |
Transcribing agency |
UKMGB |
Modifying agency |
OCLCO |
-- |
OCLCF |
-- |
OCLCO |
-- |
EYM |
-- |
EEM |
-- |
NLHHG |
-- |
MYA |
-- |
OLE |
-- |
YDX |
-- |
EG-ScBUE |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
794.81526 |
Edition number |
22 |
Item number |
BON |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
Bond, Jeremy Gibson, |
Relator term |
author. |
245 10 - TITLE STATEMENT |
Title |
Introduction to game design, prototyping, and development : |
Remainder of title |
from concept to playable game with Unity and C# / |
Statement of responsibility, etc |
Jeremy Gibson Bond ; foreword by Richard Lemarchand. |
250 ## - EDITION STATEMENT |
Edition statement |
Third edition. |
264 #1 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Place of publication, distribution, etc |
Boston : |
Name of publisher, distributor, etc |
Addison-Wesley, |
Date of publication, distribution, etc |
[2023] |
264 #4 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Date of publication, distribution, etc |
c2023 |
300 ## - PHYSICAL DESCRIPTION |
Extent |
xlii, 1251 pages : |
Other physical details |
illustrations (some color) ; |
Dimensions |
24 cm |
336 ## - CONTENT TYPE |
Content type term |
text |
Content type code |
txt |
Source |
rdacontent |
337 ## - MEDIA TYPE |
Media type term |
unmediated |
Media type code |
n |
Source |
rdamedia |
338 ## - CARRIER TYPE |
Carrier type term |
volume |
Carrier type code |
nc |
Source |
rdacarrier |
504 ## - BIBLIOGRAPHY, ETC. NOTE |
Bibliography, etc |
Includes bibliographical references and index. |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Part I. Game design and paper prototyping -- Part II. Programming C# in Unity -- Part III. Game prototype tutorials -- Part IV. Next steps. |
520 ## - SUMMARY, ETC. |
Summary, etc |
"If you want to design and develop games, there is no substitute for strong, hands-on experience with modern techniques and tools. That is exactly what this book provides. Leading instructor and indie game developer Jeremy Gibson Bond covers all three disciplines that you need to succeed: game design theory, rapid iterative prototyping, and practical programming."--Back cover. |
630 07 - SUBJECT ADDED ENTRY--UNIFORM TITLE |
Uniform title |
Unity (Electronic resource) |
Source of heading or term |
BUEsh |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Computer games |
General subdivision |
Design. |
Source of heading or term |
BUEsh |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Computer games |
General subdivision |
Programming. |
Source of heading or term |
BUEsh |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Three-dimensional display systems. |
Source of heading or term |
BUEsh |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
C# (Computer program language) |
Source of heading or term |
BUEsh |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Application software |
General subdivision |
Development. |
Source of heading or term |
BUEsh |
653 ## - INDEX TERM--UNCONTROLLED |
Arrived date list |
September2023 |
Resource For college |
Arts and Design |
Specialization |
Game Design |
655 ## - INDEX TERM--GENRE/FORM |
Form subdivision |
Reading book |
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Lemarchand, Richard, |
Relator term |
author of introduction, etc. |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
Dewey Decimal Classification |
Koha item type |
Book - Borrowing |
949 ## - LOCAL PROCESSING INFORMATION (OCLC) |
t |
NONCIRC |
l |
_ULDEMAND |
m |
I-UNIVLIB |
o |
.PUBLIC. Books on Demand service for IUPUI University Library users only |
-- |
.PUBLIC. Click the “Get this for IUPUI” button to submit a request. |