MARC details
000 -LEADER |
fixed length control field |
01928cam a22003738i 4500 |
001 - CONTROL NUMBER |
control field |
21655470 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
EG-ScBUE |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20230924092753.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
200725s2020 nyu f b 000 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781982137939 |
040 ## - CATALOGING SOURCE |
Original cataloging agency |
LBSOR/DLC |
Language of cataloging |
eng |
Description conventions |
rda |
Transcribing agency |
DLC |
Modifying agency |
DLC |
043 ## - GEOGRAPHIC AREA CODE |
Geographic area code |
n-us--- |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
794.81535 |
Edition number |
22 |
Item number |
HAL |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
Halpern, Daniel Noah, |
Relator term |
author. |
245 10 - TITLE STATEMENT |
Title |
Becoming a video game designer / |
Statement of responsibility, etc |
Daniel Noah Halpern. |
250 ## - EDITION STATEMENT |
Edition statement |
First Simon & Schuster hardcover edition. |
264 #1 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Place of publication, distribution, etc |
New York : |
Name of publisher, distributor, etc |
Simon & Schuster, |
Date of publication, distribution, etc |
2020. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
141 pages ; |
Dimensions |
20 cm. |
336 ## - CONTENT TYPE |
Content type term |
text |
Content type code |
txt |
Source |
rdacontent |
337 ## - MEDIA TYPE |
Media type term |
unmediated |
Media type code |
n |
Source |
rdamedia |
338 ## - CARRIER TYPE |
Carrier type term |
volume |
Carrier type code |
nc |
Source |
rdacarrier |
490 0# - SERIES STATEMENT |
Series statement |
Masters at work |
504 ## - BIBLIOGRAPHY, ETC. NOTE |
Bibliography, etc |
Includes bibliographical references. |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
The universe, also known as the game -- Accumulating the fact -- A scattered dynasty of recluses -- The infinite hill -- How to make a magic circle -- The garden of forking paths -- The theme of the traitor and the hero -- Metaphors were a weariness of the flesh to the poets themselves -- Manifestations of imagination. |
520 ## - SUMMARY, ETC. |
Summary, etc |
"A revealing guide to a career as a video game designer written by acclaimed journalist Daniel Noah Halpern and based on the real-life experiences of legendary designer Tom Cadwell of Riot Games-required reading for anyone considering a path to this profession"-- |
Assigning source |
Provided by publisher. |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Video game designers |
General subdivision |
Vocational guidance |
Geographic subdivision |
United States. |
Source of heading or term |
BUEsh |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Video games |
General subdivision |
Design. |
Source of heading or term |
BUEsh |
653 ## - INDEX TERM--UNCONTROLLED |
Arrived date list |
September2023 |
Resource For college |
Arts and Design |
Specialization |
Game Design |
655 ## - INDEX TERM--GENRE/FORM |
Form subdivision |
Reading book |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY |
Display text |
Online version: |
Main entry heading |
Halpern, Daniel Noah. |
Title |
Becoming a video game designer. |
Edition |
First Simon & Schuster hardcover edition |
Place, publisher, and date of publication |
New York : Simon & Schuster, 2020 |
International Standard Book Number |
9781982137946 |
Record control number |
(DLC) 2020032869 |
906 ## - LOCAL DATA ELEMENT F, LDF (RLIN) |
a |
7 |
b |
cbc |
c |
orignew |
d |
1 |
e |
ecip |
f |
20 |
g |
y-gencatlg |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
Dewey Decimal Classification |
Koha item type |
Book - Borrowing |