MARC details
000 -LEADER |
fixed length control field |
01333cam a2200325 i 4500 |
001 - CONTROL NUMBER |
control field |
21809565 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
EG-ScBUE |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20230905103842.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
201123t2021 mau f b 001 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9780262045513 |
040 ## - CATALOGING SOURCE |
Original cataloging agency |
DLC |
Language of cataloging |
eng |
Description conventions |
rda |
Transcribing agency |
DLC |
Modifying agency |
DLC |
-- |
EG-ScBUE |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
794.8 |
Edition number |
22 |
Item number |
LEM |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
Lemarchand, Richard, |
Relator term |
author. |
245 12 - TITLE STATEMENT |
Title |
A playful production process : |
Remainder of title |
for game designers (and everyone) / |
Statement of responsibility, etc |
Richard Lemarchand ; foreword by Amy Hennig. |
264 #1 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Place of publication, distribution, etc |
Cambridge, Massachusetts : |
Name of publisher, distributor, etc |
The MIT Press, |
Date of publication, distribution, etc |
[2021] |
264 #4 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Date of publication, distribution, etc |
c2021 |
300 ## - PHYSICAL DESCRIPTION |
Extent |
xvi, 385 pages ; |
Dimensions |
26 cm |
336 ## - CONTENT TYPE |
Content type term |
text |
Content type code |
txt |
Source |
rdacontent |
337 ## - MEDIA TYPE |
Media type term |
unmediated |
Media type code |
n |
Source |
rdamedia |
338 ## - CARRIER TYPE |
Carrier type term |
volume |
Carrier type code |
nc |
Source |
rdacarrier |
504 ## - BIBLIOGRAPHY, ETC. NOTE |
Bibliography, etc |
Includes bibliographical references and index. |
520 ## - SUMMARY, ETC. |
Summary, etc |
"Authored by one of the most prominent game designers in the world, A Playful Production Process teaches people how to develop interactive media in a productive and healthy manner"-- |
Assigning source |
Provided by publisher. |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Video games |
General subdivision |
Design. |
Source of heading or term |
BUEsh |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Interactive multimedia. |
Source of heading or term |
BUEsh |
653 ## - INDEX TERM--UNCONTROLLED |
Resource For college |
Arts and Design |
Specialization |
Game Design |
655 ## - INDEX TERM--GENRE/FORM |
Form subdivision |
Reading book |
906 ## - LOCAL DATA ELEMENT F, LDF (RLIN) |
a |
7 |
b |
cbc |
c |
orignew |
d |
1 |
e |
ecip |
f |
20 |
g |
y-gencatlg |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
Dewey Decimal Classification |
Koha item type |
Book - Borrowing |