Becoming a video game designer /
Halpern, Daniel Noah,
Becoming a video game designer / Daniel Noah Halpern. - First Simon & Schuster hardcover edition. - 141 pages ; 20 cm. - Masters at work .
Includes bibliographical references.
The universe, also known as the game -- Accumulating the fact -- A scattered dynasty of recluses -- The infinite hill -- How to make a magic circle -- The garden of forking paths -- The theme of the traitor and the hero -- Metaphors were a weariness of the flesh to the poets themselves -- Manifestations of imagination.
"A revealing guide to a career as a video game designer written by acclaimed journalist Daniel Noah Halpern and based on the real-life experiences of legendary designer Tom Cadwell of Riot Games-required reading for anyone considering a path to this profession"--
9781982137939
Video game designers--Vocational guidance--United States.
Video games--Design.
--Reading book
794.81535 / HAL
Becoming a video game designer / Daniel Noah Halpern. - First Simon & Schuster hardcover edition. - 141 pages ; 20 cm. - Masters at work .
Includes bibliographical references.
The universe, also known as the game -- Accumulating the fact -- A scattered dynasty of recluses -- The infinite hill -- How to make a magic circle -- The garden of forking paths -- The theme of the traitor and the hero -- Metaphors were a weariness of the flesh to the poets themselves -- Manifestations of imagination.
"A revealing guide to a career as a video game designer written by acclaimed journalist Daniel Noah Halpern and based on the real-life experiences of legendary designer Tom Cadwell of Riot Games-required reading for anyone considering a path to this profession"--
9781982137939
Video game designers--Vocational guidance--United States.
Video games--Design.
--Reading book
794.81535 / HAL