Becoming a video game designer /

Halpern, Daniel Noah,

Becoming a video game designer / Daniel Noah Halpern. - First Simon & Schuster hardcover edition. - 141 pages ; 20 cm. - Masters at work .

Includes bibliographical references.

The universe, also known as the game -- Accumulating the fact -- A scattered dynasty of recluses -- The infinite hill -- How to make a magic circle -- The garden of forking paths -- The theme of the traitor and the hero -- Metaphors were a weariness of the flesh to the poets themselves -- Manifestations of imagination.

"A revealing guide to a career as a video game designer written by acclaimed journalist Daniel Noah Halpern and based on the real-life experiences of legendary designer Tom Cadwell of Riot Games-required reading for anyone considering a path to this profession"--

9781982137939


Video game designers--Vocational guidance--United States.
Video games--Design.



--Reading book

794.81535 / HAL