3D game textures : create professional game art using Photoshop /
Ahearn, Luke,
3D game textures : create professional game art using Photoshop / Luke Ahearn. - Fourth edition. - xix, 391 pages ; 26 cm
Includes index.
The basics of art -- The basics of computer graphic technology -- Introduction to shaders and materials -- Preparing for texture creation -- Sci-fi hallway, basic shaders : diffuse, illumination and opacity -- The urban setting : low polygon, high texture detail -- The fantasy setting : high polygon, high texture detail -- Exteriors -- Game effects -- Normal maps and multi-pass shaders.
9781138920064 (pbk : alk. paper)
Adobe Photoshop.
Computer games--Programming.
Computer graphics.
--Reading book
794.81526 / AHE
3D game textures : create professional game art using Photoshop / Luke Ahearn. - Fourth edition. - xix, 391 pages ; 26 cm
Includes index.
The basics of art -- The basics of computer graphic technology -- Introduction to shaders and materials -- Preparing for texture creation -- Sci-fi hallway, basic shaders : diffuse, illumination and opacity -- The urban setting : low polygon, high texture detail -- The fantasy setting : high polygon, high texture detail -- Exteriors -- Game effects -- Normal maps and multi-pass shaders.
9781138920064 (pbk : alk. paper)
Adobe Photoshop.
Computer games--Programming.
Computer graphics.
--Reading book
794.81526 / AHE