3D game programming : using DirectX 10 and OpenGL /

Rautenbach, Pierre,

3D game programming : using DirectX 10 and OpenGL / Pierre Rautenbach. - xv, 672 pages : illustrations ; 25 cm

Includes bibliographical references and index.


9781844808779 (pbk.) 1844808777 (pbk.)


Computer games--Programming.
Computer games--Design.
Three-dimensional display systems.





--Reading book

794.816693 / RAU