3D game programming : using DirectX 10 and OpenGL /
Rautenbach, Pierre,
3D game programming : using DirectX 10 and OpenGL / Pierre Rautenbach. - xv, 672 pages : illustrations ; 25 cm
Includes bibliographical references and index.
9781844808779 (pbk.) 1844808777 (pbk.)
Computer games--Programming.
Computer games--Design.
Three-dimensional display systems.
--Reading book
794.816693 / RAU
3D game programming : using DirectX 10 and OpenGL / Pierre Rautenbach. - xv, 672 pages : illustrations ; 25 cm
Includes bibliographical references and index.
9781844808779 (pbk.) 1844808777 (pbk.)
Computer games--Programming.
Computer games--Design.
Three-dimensional display systems.
--Reading book
794.816693 / RAU